Garden Horizons

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🌱🌱 Ripening Variant

Unripe

Default state immediately after a plant finishes growing. Baseline 1× value — every plant starts here.

Multiplier

1× of base price (before mutation sum)'s final multiply

Type

Ripening

Multiplier

Rarity

Standard

Obtainable

Always

⏱ Time Required (Online)

Immediately after maturity — no extra online time needed

📖 How It Works

Unripe is the starting point for every plant the moment it completes its base grow time. At 1× base price this is the minimum sell value. Selling Unripe makes sense only when you need quick Shillings and genuinely cannot wait — for almost every plant, waiting at least for Ripened doubles your earnings for just 2.4× the grow time.

🧮 Value Examples

Plant / ScenarioCalculationResult
🥕Carrot30 × 1×30 💰
🍠Beetroot3,750 × 1×3,750 💰
🥬Cabbage~33,333 × 1×~33,333 💰

Formula Context

Final Value =Base Price×Mutation Sum×Variant Sum (incl. 1× from Unripe)

Mutations are additive (summed first). Variant Sum = ripening multiplier + color bonus (both additive within their category, then the whole sum multiplies the result).

💡

Strategy

For high-value plants (Cabbage, Wheat, Dawn Blossom) selling Unripe wastes most of the plant's potential. Even Ripened (2× for just 2.4× the grow time) is a massive improvement.

🎨 All Variants